So the Bravely Second build I've got here today is a Hitman themed build. This is focused around the idea of eliminating specific targets, kinda like how a hit man has their contracts, yeah? I don't know, I just felt like doing this. Okay, I've only got like five minutes before my timer's up for your attention, right? Then let's get going.
Today's Bravely Second build is a little different and interesting. What if you had the power to absorb your opponent's blows, summon powerful beasts to do your will, and then undo anything that may have a chance of threatening your existence? You'd probably over assume your position and fancy yourself a god, huh? Oh, right, that's what this build is about.
Hey guys. So, I've been wanting to do a guide on how to beat this boss for a while, and I think it's about time I did it. Now for those who don't know, the Adventurer is a hidden optional boss for you to beat, and the hardest enemy in both games. She actually appears in BOTH Default and Second, and today I'm going to go over where she is, her attack patterns, and how to beat her in both games on Normal difficulty.
Hey everyone, I'm back again, with yet another Bravely Second thing because that's what you guys seem to like. So if you've read my last article, you probably have a maxed out team with all jobs fully upgraded by now. Great work. But what if I told you that there was actually a way to go over the limit and increase your team's power to the absolute maximum values possible?